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ReactiveChange(ReactiveChangeReason, T, T?, int, int) constructor

Defined in

Type: ReactiveChange Namespace: ReactiveUI Assembly: ReactiveUI.Core.dll

Applies to

net10.0, net10.0-maccatalyst26.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-macos26.0, net10.0-ios26.0, net10.0-android36.0, net9.0, net9.0-tvos18.0, net9.0-macos15.0, net9.0-maccatalyst18.0, net9.0-windows10.0.19041, net9.0-ios18.0, net9.0-desktop1.0, net8.0, net8.0-windows10.0.19041, net8.0-ios18.0, net8.0-maccatalyst18.0, net8.0-macos15.0, net8.0-tvos18.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.5, netstandard2.1, net481, net462, net471

public ReactiveChange(ReactiveChangeReason reason, T current, T? previous, int currentIndex, int previousIndex)

View source

Summary: Initializes a new instance of the ReactiveChange struct.

Parameters

NameTypeDescription
reason[ReactiveChangeReason](#The reason for the change.
currentTThe current (added/replacing/moved/refreshed) item.
previousT?The previous item for a [Replace](# otherwise default.
currentIndexintThe item's current index, or -1 when unknown.
previousIndexintThe item's previous index for a [Move](# or -1.