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AutoConnectSignal(ConnectableSignal, int) constructor¶
Defined in
Type: AutoConnectSignalReactiveUI.Primitives.Reactive.Advanced
Assembly: ReactiveUI.Primitives.Reactive.dll
Applies to
net10.0, net10.0-android36.0, net10.0-ios26.0, net10.0-macos26.0, net10.0-tvos26.0, net10.0-maccatalyst26.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-desktop1.0, net9.0-browserwasm1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net481, net471, net462
Overloads¶
- 1.
public AutoConnectSignal(ConnectableSignal<T> source, int subscriberCount) - 2.
public AutoConnectSignal(ConnectableSignal<T> source, int subscriberCount, Action<IDisposable>? onConnect)
1. Overload¶
public AutoConnectSignal(ConnectableSignal<T> source, int subscriberCount)
Summary: Initializes a new instance of the AutoConnectSignal class.
Parameters
| Name | Type | Description |
|---|---|---|
source | [ConnectableSignal | Connectable signal being auto-connected. |
subscriberCount | int | Number of observers required before connecting. |
2. Overload¶
public AutoConnectSignal(ConnectableSignal<T> source, int subscriberCount, Action<IDisposable>? onConnect)
Summary: Initializes a new instance of the AutoConnectSignal class.
Parameters
| Name | Type | Description |
|---|---|---|
source | [ConnectableSignal | Connectable signal being auto-connected. |
subscriberCount | int | Number of observers required before connecting. |
onConnect | Action | Action invoked with the connection disposable when the source connects. |