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TargetActionCommandBinder.

BindCommandToObject<TEventArgs>(ICommand?, object?, IObservable<object?>, string) Method

Summary

Bind an ICommand to a UI object to a specific event. This event may be a standard .NET event, or it could be an event derived in another manner (i.e. in MonoTouch).
Namespace
ReactiveUI
Containing Type
TargetActionCommandBinder

Syntax

public IDisposable? BindCommandToObject<TEventArgs>(ICommand? command, object? target, IObservable<object?> commandParameter, string eventName) 
    where TEventArgs : EventArgs

Type Parameters

Name Description
TEventArgs The event argument type.

Parameters

Name Type Description
command ICommand? The command to bind.
target object? The target object, usually a UI control of some kind.
commandParameter IObservable<object?> An IObservable source whose latest value will be passed as the command parameter to the command. Hosts will always pass a valid IObservable, but this may be Observable.Empty.
eventName string The event to bind to.

Return Value

Type Description
IDisposable? An IDisposable which will disconnect the binding when disposed.