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DeviceFamilyTrigger Class

Summary

Trigger for device type.
Namespace
Sextant
Base Types
  • StateTriggerBase
graph BT Type-->Base0["StateTriggerBase"] Type["DeviceFamilyTrigger"] class Type type-node

Syntax

public class DeviceFamilyTrigger : StateTriggerBase

Properties

Name Value Summary
DeviceFamily string?
Gets or sets the DeviceFamily.

Extension Methods

Name Value Summary
BindCommand<DeviceFamilyTrigger, TViewModel, TProp, TControl, TParam>(TViewModel?, Expression<Func<TViewModel, TProp?>>, Expression<Func<DeviceFamilyTrigger, TControl>>, Expression<Func<TViewModel, TParam?>>, string?) IReactiveBinding<TView, TProp>
Bind a command from the ViewModel to an explicitly specified control on the View.
BindCommand<DeviceFamilyTrigger, TViewModel, TProp, TControl, TParam>(TViewModel?, Expression<Func<TViewModel, TProp?>>, Expression<Func<DeviceFamilyTrigger, TControl>>, IObservable<TParam?>, string?) IReactiveBinding<TView, TProp>
Bind a command from the ViewModel to an explicitly specified control on the View.
BindCommand<DeviceFamilyTrigger, TViewModel, TProp, TControl>(TViewModel?, Expression<Func<TViewModel, TProp?>>, Expression<Func<DeviceFamilyTrigger, TControl>>, string?) IReactiveBinding<TView, TProp>
Bind a command from the ViewModel to an explicitly specified control on the View.
BindValidation<DeviceFamilyTrigger, TViewModel, TViewModelProperty, TViewProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty>>, Expression<Func<DeviceFamilyTrigger, TViewProperty>>, IValidationTextFormatter<string>?) IDisposable
Binds the specified ViewModel property validation to the View property.
BindValidation<DeviceFamilyTrigger, TViewModel, TViewModelProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty?>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
BindValidation<DeviceFamilyTrigger, TViewModel, TViewModelProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty?>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
BindValidation<DeviceFamilyTrigger, TViewModel, TViewProperty>(TViewModel?, Expression<Func<DeviceFamilyTrigger, TViewProperty>>, IValidationTextFormatter<string>?) IDisposable
Binds the overall validation of a ViewModel to a specified View property.
BindValidation<DeviceFamilyTrigger, TViewModel, TViewProperty>(TViewModel?, Expression<Func<TViewModel?, ValidationHelper?>>, Expression<Func<DeviceFamilyTrigger, TViewProperty>>, IValidationTextFormatter<string>?) IDisposable
Binds a ValidationHelper from a ViewModel to a specified View property.
BindValidation<DeviceFamilyTrigger, TViewModel>(TViewModel?, Expression<Func<TViewModel?, ValidationHelper?>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
BindValidation<DeviceFamilyTrigger, TViewModel>(TViewModel?, Expression<Func<TViewModel?, ValidationHelper?>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
BindValidationEx<DeviceFamilyTrigger, TViewModel, TViewModelProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty?>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
BindValidationEx<DeviceFamilyTrigger, TViewModel, TViewModelProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty?>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
InvokeViewModelAction<T>(Action<T>) object
This is a thing I lifted from Prism.
With<DeviceFamilyTrigger, TKey, TField>(Dictionary<TKey, TField>, IDictionary<TKey, TField>) TBuilder
Adds the specified dictionary to the provided dictionary.