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PlatformBitmapLoader Class

Summary

A XAML based platform bitmap loader which will load our bitmaps for us. A IBitmapLoader which will load Tizen based bitmaps. A android based platform bitmap loader which will load our bitmaps for us. A IBitmapLoader which will load Cocoa based bitmaps.
Namespace
Splat
Interfaces
Base Types
  • object
graph BT Type-->Base0["object"] Type-.->Interface0["IBitmapLoader"] click Interface0 "/api/Splat/IBitmapLoader" Type-.->Interface1["IEnableLogger"] click Interface1 "/api/Splat/IEnableLogger" Type["PlatformBitmapLoader"] class Type type-node

Syntax

public class PlatformBitmapLoader : IBitmapLoader, IEnableLogger

Constructors

Name Summary
PlatformBitmapLoader() Initializes a new instance of the PlatformBitmapLoader class.

Methods

Extension Methods

Name Value Summary
BindCommand<PlatformBitmapLoader, TViewModel, TProp, TControl, TParam>(TViewModel, Expression<Func<TViewModel, TProp>>, Expression<Func<PlatformBitmapLoader, TControl>>, Expression<Func<TViewModel, TParam>>, string?) IReactiveBinding<TView, TViewModel, TProp>
Bind a command from the ViewModel to an explicitly specified control on the View.
BindCommand<PlatformBitmapLoader, TViewModel, TProp, TControl, TParam>(TViewModel, Expression<Func<TViewModel, TProp>>, Expression<Func<PlatformBitmapLoader, TControl>>, IObservable<TParam>, string?) IReactiveBinding<TView, TViewModel, TProp>
Bind a command from the ViewModel to an explicitly specified control on the View.
BindCommand<PlatformBitmapLoader, TViewModel, TProp, TControl>(TViewModel, Expression<Func<TViewModel, TProp>>, Expression<Func<PlatformBitmapLoader, TControl>>, string?) IReactiveBinding<TView, TViewModel, TProp>
Bind a command from the ViewModel to an explicitly specified control on the View.
BindValidation<PlatformBitmapLoader, TViewModel, TViewModelProperty, TViewProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty>>, Expression<Func<PlatformBitmapLoader, TViewProperty>>, IValidationTextFormatter<string>?) IDisposable
Binds the specified ViewModel property validation to the View property.
BindValidation<PlatformBitmapLoader, TViewModel, TViewModelProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
BindValidation<PlatformBitmapLoader, TViewModel, TViewModelProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
BindValidation<PlatformBitmapLoader, TViewModel, TViewProperty>(TViewModel?, Expression<Func<PlatformBitmapLoader, TViewProperty>>, IValidationTextFormatter<string>?) IDisposable
Binds the overall validation of a ViewModel to a specified View property.
BindValidation<PlatformBitmapLoader, TViewModel, TViewProperty>(TViewModel?, Expression<Func<TViewModel?, ValidationHelper>>, Expression<Func<PlatformBitmapLoader, TViewProperty>>, IValidationTextFormatter<string>?) IDisposable
Binds a ValidationHelper from a ViewModel to a specified View property.
BindValidation<PlatformBitmapLoader, TViewModel>(TViewModel?, Expression<Func<TViewModel?, ValidationHelper>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
BindValidation<PlatformBitmapLoader, TViewModel>(TViewModel?, Expression<Func<TViewModel?, ValidationHelper>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
BindValidationEx<PlatformBitmapLoader, TViewModel, TViewModelProperty, TViewProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty>>, Expression<Func<PlatformBitmapLoader, TViewProperty>>, IValidationTextFormatter<string>?) IDisposable
Binds the specified ViewModel property validation to the View property.
BindValidationEx<PlatformBitmapLoader, TViewModel, TViewModelProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
BindValidationEx<PlatformBitmapLoader, TViewModel, TViewModelProperty>(TViewModel?, Expression<Func<TViewModel, TViewModelProperty>>, TextInputLayout, IValidationTextFormatter<string>?) IDisposable
Platform binding to the TextInputLayout.
InvokeViewModelAction<T>(Action<T>) object
This is a thing I lifted from Prism.
Log<PlatformBitmapLoader>() IFullLogger
Call this method to write log entries on behalf of the current class.
From LogHost
ObservableForProperty<PlatformBitmapLoader, TValue, TRet>(Expression<Func<PlatformBitmapLoader, TValue>>, Func<TValue, TRet>, bool) IObservable<TRet>
ObservableForProperty returns an Observable representing the property change notifications for a specific property on a ReactiveObject, running the IObservedChange through a Selector function.
ObservableForProperty<PlatformBitmapLoader, TValue>(Expression<Func<PlatformBitmapLoader, TValue>>, bool, bool) IObservable<IObservedChange<TSender, TValue>>
ObservableForProperty returns an Observable representing the property change notifications for a specific property on a ReactiveObject. This method (unlike other Observables that return IObservedChange) guarantees that the Value property of the IObservedChange is set.
SubscribeToExpressionChain<PlatformBitmapLoader, TValue>(Expression, bool, bool, bool) IObservable<IObservedChange<TSender, TValue>>
Creates a observable which will subscribe to the each property and sub property specified in the Expression. eg It will subscribe to x => x.Property1.Property2.Property3 each property in the lambda expression. It will then provide updates to the last value in the chain.
WhenAny<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Expression<Func<PlatformBitmapLoader, T8>>, Expression<Func<PlatformBitmapLoader, T9>>, Expression<Func<PlatformBitmapLoader, T10>>, Expression<Func<PlatformBitmapLoader, T11>>, Expression<Func<PlatformBitmapLoader, T12>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, IObservedChange<PlatformBitmapLoader, T3>, IObservedChange<PlatformBitmapLoader, T4>, IObservedChange<PlatformBitmapLoader, T5>, IObservedChange<PlatformBitmapLoader, T6>, IObservedChange<PlatformBitmapLoader, T7>, IObservedChange<PlatformBitmapLoader, T8>, IObservedChange<PlatformBitmapLoader, T9>, IObservedChange<PlatformBitmapLoader, T10>, IObservedChange<PlatformBitmapLoader, T11>, IObservedChange<PlatformBitmapLoader, T12>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Expression<Func<PlatformBitmapLoader, T8>>, Expression<Func<PlatformBitmapLoader, T9>>, Expression<Func<PlatformBitmapLoader, T10>>, Expression<Func<PlatformBitmapLoader, T11>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, IObservedChange<PlatformBitmapLoader, T3>, IObservedChange<PlatformBitmapLoader, T4>, IObservedChange<PlatformBitmapLoader, T5>, IObservedChange<PlatformBitmapLoader, T6>, IObservedChange<PlatformBitmapLoader, T7>, IObservedChange<PlatformBitmapLoader, T8>, IObservedChange<PlatformBitmapLoader, T9>, IObservedChange<PlatformBitmapLoader, T10>, IObservedChange<PlatformBitmapLoader, T11>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Expression<Func<PlatformBitmapLoader, T8>>, Expression<Func<PlatformBitmapLoader, T9>>, Expression<Func<PlatformBitmapLoader, T10>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, IObservedChange<PlatformBitmapLoader, T3>, IObservedChange<PlatformBitmapLoader, T4>, IObservedChange<PlatformBitmapLoader, T5>, IObservedChange<PlatformBitmapLoader, T6>, IObservedChange<PlatformBitmapLoader, T7>, IObservedChange<PlatformBitmapLoader, T8>, IObservedChange<PlatformBitmapLoader, T9>, IObservedChange<PlatformBitmapLoader, T10>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Expression<Func<PlatformBitmapLoader, T8>>, Expression<Func<PlatformBitmapLoader, T9>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, IObservedChange<PlatformBitmapLoader, T3>, IObservedChange<PlatformBitmapLoader, T4>, IObservedChange<PlatformBitmapLoader, T5>, IObservedChange<PlatformBitmapLoader, T6>, IObservedChange<PlatformBitmapLoader, T7>, IObservedChange<PlatformBitmapLoader, T8>, IObservedChange<PlatformBitmapLoader, T9>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Expression<Func<PlatformBitmapLoader, T8>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, IObservedChange<PlatformBitmapLoader, T3>, IObservedChange<PlatformBitmapLoader, T4>, IObservedChange<PlatformBitmapLoader, T5>, IObservedChange<PlatformBitmapLoader, T6>, IObservedChange<PlatformBitmapLoader, T7>, IObservedChange<PlatformBitmapLoader, T8>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, IObservedChange<PlatformBitmapLoader, T3>, IObservedChange<PlatformBitmapLoader, T4>, IObservedChange<PlatformBitmapLoader, T5>, IObservedChange<PlatformBitmapLoader, T6>, IObservedChange<PlatformBitmapLoader, T7>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, IObservedChange<PlatformBitmapLoader, T3>, IObservedChange<PlatformBitmapLoader, T4>, IObservedChange<PlatformBitmapLoader, T5>, IObservedChange<PlatformBitmapLoader, T6>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, IObservedChange<PlatformBitmapLoader, T3>, IObservedChange<PlatformBitmapLoader, T4>, IObservedChange<PlatformBitmapLoader, T5>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1, T2, T3, T4>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, IObservedChange<PlatformBitmapLoader, T3>, IObservedChange<PlatformBitmapLoader, T4>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1, T2, T3>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, IObservedChange<PlatformBitmapLoader, T3>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1, T2>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Func<IObservedChange<PlatformBitmapLoader, T1>, IObservedChange<PlatformBitmapLoader, T2>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAny<PlatformBitmapLoader, TRet, T1>(Expression<Func<PlatformBitmapLoader, T1>>, Func<IObservedChange<PlatformBitmapLoader, T1>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Expression, Expression, Expression, Expression, Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Expression, Expression, Expression, Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Expression, Expression, Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Expression, Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Expression, Func<IObservedChange<PlatformBitmapLoader, object>, IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyDynamic<PlatformBitmapLoader, TRet>(Expression, Func<IObservedChange<PlatformBitmapLoader, object>, TRet>) IObservable<TRet>
WhenAny allows you to observe whenever one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Expression<Func<PlatformBitmapLoader, IObservable<T3>>>, Expression<Func<PlatformBitmapLoader, IObservable<T4>>>, Expression<Func<PlatformBitmapLoader, IObservable<T5>>>, Expression<Func<PlatformBitmapLoader, IObservable<T6>>>, Expression<Func<PlatformBitmapLoader, IObservable<T7>>>, Expression<Func<PlatformBitmapLoader, IObservable<T8>>>, Expression<Func<PlatformBitmapLoader, IObservable<T9>>>, Expression<Func<PlatformBitmapLoader, IObservable<T10>>>, Expression<Func<PlatformBitmapLoader, IObservable<T11>>>, Expression<Func<PlatformBitmapLoader, IObservable<T12>>>, Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Expression<Func<PlatformBitmapLoader, IObservable<T3>>>, Expression<Func<PlatformBitmapLoader, IObservable<T4>>>, Expression<Func<PlatformBitmapLoader, IObservable<T5>>>, Expression<Func<PlatformBitmapLoader, IObservable<T6>>>, Expression<Func<PlatformBitmapLoader, IObservable<T7>>>, Expression<Func<PlatformBitmapLoader, IObservable<T8>>>, Expression<Func<PlatformBitmapLoader, IObservable<T9>>>, Expression<Func<PlatformBitmapLoader, IObservable<T10>>>, Expression<Func<PlatformBitmapLoader, IObservable<T11>>>, Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Expression<Func<PlatformBitmapLoader, IObservable<T3>>>, Expression<Func<PlatformBitmapLoader, IObservable<T4>>>, Expression<Func<PlatformBitmapLoader, IObservable<T5>>>, Expression<Func<PlatformBitmapLoader, IObservable<T6>>>, Expression<Func<PlatformBitmapLoader, IObservable<T7>>>, Expression<Func<PlatformBitmapLoader, IObservable<T8>>>, Expression<Func<PlatformBitmapLoader, IObservable<T9>>>, Expression<Func<PlatformBitmapLoader, IObservable<T10>>>, Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Expression<Func<PlatformBitmapLoader, IObservable<T3>>>, Expression<Func<PlatformBitmapLoader, IObservable<T4>>>, Expression<Func<PlatformBitmapLoader, IObservable<T5>>>, Expression<Func<PlatformBitmapLoader, IObservable<T6>>>, Expression<Func<PlatformBitmapLoader, IObservable<T7>>>, Expression<Func<PlatformBitmapLoader, IObservable<T8>>>, Expression<Func<PlatformBitmapLoader, IObservable<T9>>>, Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Expression<Func<PlatformBitmapLoader, IObservable<T3>>>, Expression<Func<PlatformBitmapLoader, IObservable<T4>>>, Expression<Func<PlatformBitmapLoader, IObservable<T5>>>, Expression<Func<PlatformBitmapLoader, IObservable<T6>>>, Expression<Func<PlatformBitmapLoader, IObservable<T7>>>, Expression<Func<PlatformBitmapLoader, IObservable<T8>>>, Func<T1, T2, T3, T4, T5, T6, T7, T8, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Expression<Func<PlatformBitmapLoader, IObservable<T3>>>, Expression<Func<PlatformBitmapLoader, IObservable<T4>>>, Expression<Func<PlatformBitmapLoader, IObservable<T5>>>, Expression<Func<PlatformBitmapLoader, IObservable<T6>>>, Expression<Func<PlatformBitmapLoader, IObservable<T7>>>, Func<T1, T2, T3, T4, T5, T6, T7, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Expression<Func<PlatformBitmapLoader, IObservable<T3>>>, Expression<Func<PlatformBitmapLoader, IObservable<T4>>>, Expression<Func<PlatformBitmapLoader, IObservable<T5>>>, Expression<Func<PlatformBitmapLoader, IObservable<T6>>>, Func<T1, T2, T3, T4, T5, T6, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Expression<Func<PlatformBitmapLoader, IObservable<T3>>>, Expression<Func<PlatformBitmapLoader, IObservable<T4>>>, Expression<Func<PlatformBitmapLoader, IObservable<T5>>>, Func<T1, T2, T3, T4, T5, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2, T3, T4>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Expression<Func<PlatformBitmapLoader, IObservable<T3>>>, Expression<Func<PlatformBitmapLoader, IObservable<T4>>>, Func<T1, T2, T3, T4, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2, T3>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Expression<Func<PlatformBitmapLoader, IObservable<T3>>>, Func<T1, T2, T3, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet, T1, T2>(Expression<Func<PlatformBitmapLoader, IObservable<T1>>>, Expression<Func<PlatformBitmapLoader, IObservable<T2>>>, Func<T1, T2, TRet>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyObservable<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>, Expression<Func<PlatformBitmapLoader, IObservable<TRet>>>) IObservable<TRet>
WhenAnyValue<PlatformBitmapLoader, T1, T2, T3, T4, T5, T6, T7>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>) IObservable<(T1, T2, T3, T4, T5, T6, T7)>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, T1, T2, T3, T4, T5, T6>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>) IObservable<(T1, T2, T3, T4, T5, T6)>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, T1, T2, T3, T4, T5>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>) IObservable<(T1, T2, T3, T4, T5)>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, T1, T2, T3, T4>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>) IObservable<(T1, T2, T3, T4)>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, T1, T2, T3>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>) IObservable<(T1, T2, T3)>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, T1, T2>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>) IObservable<(T1, T2)>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Expression<Func<PlatformBitmapLoader, T8>>, Expression<Func<PlatformBitmapLoader, T9>>, Expression<Func<PlatformBitmapLoader, T10>>, Expression<Func<PlatformBitmapLoader, T11>>, Expression<Func<PlatformBitmapLoader, T12>>, Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Expression<Func<PlatformBitmapLoader, T8>>, Expression<Func<PlatformBitmapLoader, T9>>, Expression<Func<PlatformBitmapLoader, T10>>, Expression<Func<PlatformBitmapLoader, T11>>, Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Expression<Func<PlatformBitmapLoader, T8>>, Expression<Func<PlatformBitmapLoader, T9>>, Expression<Func<PlatformBitmapLoader, T10>>, Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Expression<Func<PlatformBitmapLoader, T8>>, Expression<Func<PlatformBitmapLoader, T9>>, Func<T1, T2, T3, T4, T5, T6, T7, T8, T9, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7, T8>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Expression<Func<PlatformBitmapLoader, T8>>, Func<T1, T2, T3, T4, T5, T6, T7, T8, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6, T7>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Expression<Func<PlatformBitmapLoader, T7>>, Func<T1, T2, T3, T4, T5, T6, T7, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5, T6>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Expression<Func<PlatformBitmapLoader, T6>>, Func<T1, T2, T3, T4, T5, T6, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2, T3, T4, T5>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Expression<Func<PlatformBitmapLoader, T5>>, Func<T1, T2, T3, T4, T5, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2, T3, T4>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Expression<Func<PlatformBitmapLoader, T4>>, Func<T1, T2, T3, T4, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2, T3>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Expression<Func<PlatformBitmapLoader, T3>>, Func<T1, T2, T3, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1, T2>(Expression<Func<PlatformBitmapLoader, T1>>, Expression<Func<PlatformBitmapLoader, T2>>, Func<T1, T2, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet, T1>(Expression<Func<PlatformBitmapLoader, T1>>, Func<T1, TRet>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of one or more properties on an object have changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
WhenAnyValue<PlatformBitmapLoader, TRet>(Expression<Func<PlatformBitmapLoader, TRet>>) IObservable<TRet>
WhenAnyValue allows you to observe whenever the value of a property on an object has changed, providing an initial value when the Observable is set up, unlike ObservableForProperty(). Use this method in constructors to set up bindings between properties that also need an initial setup.
With<PlatformBitmapLoader, TKey, TField>(Dictionary<TKey, TField>, IDictionary<TKey, TField>) TBuilder
Adds the specified dictionary to the provided dictionary.