Enable Framework Logging
Debug information is written by the framework to Splat. By default, splat ships with a null logger as "Debug.WriteLine" is stripped by the compiler when Splat is packaged. Wire in an implementation of ILogger
such as the one below to see these messages:
public class LoggingService : ILogger
{
public LogLevel Level { get; set; }
public void Write([Splat.Localizable(false)] string message, LogLevel logLevel)
{
if (logLevel >= Level)
System.Diagnostics.Debug.WriteLine(message);
}
}
}
Then at your composition root, register your implementation
public void ConfigureLogging()
{
#if DEBUG
Locator.CurrentMutable.RegisterConstant(new LoggingService { Level = LogLevel.Debug }, typeof(ILogger));
#endif
}