Signal.CreateBehavior(T) method¶
Defined in
Type: Signal
Namespace: ReactiveUI.Primitives.Async.Signals
Assembly: ReactiveUI.Primitives.Async.Core.dll
Applies to
net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481, net471
Overloads¶
- 1.
public static ISignalAsync<T> CreateBehavior<T>(T startValue) - 2.
public static ISignalAsync<T> CreateBehavior<T>(T startValue, BehaviorSignalCreationOptions? options)
1. Overload¶
public static ISignalAsync<T> CreateBehavior<T>(T startValue)
Summary: Creates a new asynchronous behavior Signal initialized with the specified starting value.
Type parameters
| Name | Description |
|---|---|
T | The type of the elements processed by the Signal. |
Parameters
| Name | Type | Description |
|---|---|---|
startValue | T | The initial value to be emitted to new subscribers and stored as the current value of the Signal. |
Returns: ISignalAsync
2. Overload¶
public static ISignalAsync<T> CreateBehavior<T>(T startValue, BehaviorSignalCreationOptions? options)
Summary: Creates a new asynchronous Signal that replays the latest value to new subscribers, using the specified initial value and creation options.
Type parameters
| Name | Description |
|---|---|
T | The type of the values published by the Signal. |
Parameters
| Name | Type | Description |
|---|---|---|
startValue | T | The initial value to be published by the Signal before any values are pushed. |
options | [BehaviorSignalCreationOptions?](# | The options that control the Signal's publishing behavior and state management. |
Returns: ISignalAsync
Exceptions
| Type | Condition |
|---|---|
| System.ArgumentOutOfRangeException | Thrown if the specified options contain an unsupported publishing configuration. |