DispatcherQueueSequencer.Schedule(IWorkItem) method¶
Defined in
Type: DispatcherQueueSequencer
Namespace: ReactiveUI.Primitives.Concurrency
Assembly: ReactiveUI.Primitives.WinUI.dll
Applies to
net10.0-windows10.0.19041, net9.0-windows10.0.19041, net8.0-windows10.0.19041
Overloads¶
- 1.
public void Schedule(IWorkItem item) - 2.
public void Schedule(IWorkItem item, long dueTimestamp)
1. Overload¶
public void Schedule(IWorkItem item)
Inherited documentation
These docs were inherited from ISequencer. The member doesn't override them on this type.
Summary: Schedules a work item for execution as soon as possible.
Parameters
| Name | Type | Description |
|---|---|---|
item | [IWorkItem](# | Work item to execute. |
2. Overload¶
public void Schedule(IWorkItem item, long dueTimestamp)
Inherited documentation
These docs were inherited from ISequencer. The member doesn't override them on this type.
Summary: Schedules a work item for execution at an absolute monotonic timestamp.
Parameters
| Name | Type | Description |
|---|---|---|
item | [IWorkItem](# | Work item to execute. |
dueTimestamp | long | Absolute monotonic timestamp at which to execute the item. |