WasmSequencer.Schedule(IWorkItem) method¶
Defined in
Type: WasmSequencer
Namespace: ReactiveUI.Primitives.Concurrency
Assembly: ReactiveUI.Primitives.dll
Applies to
net10.0, net10.0-android36.0, net10.0-ios26.0, net10.0-macos26.0, net10.0-tvos26.0, net10.0-maccatalyst26.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-desktop1.0, net9.0-browserwasm1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net481, net471, net462
Overloads¶
- 1.
public void Schedule(IWorkItem item) - 2.
public void Schedule(IWorkItem item, long dueTimestamp)
1. Overload¶
public void Schedule(IWorkItem item)
Inherited documentation
These docs were inherited from ISequencer. The member doesn't override them on this type.
Summary: Schedules a work item for execution as soon as possible.
Parameters
| Name | Type | Description |
|---|---|---|
item | [IWorkItem](# | Work item to execute. |
2. Overload¶
public void Schedule(IWorkItem item, long dueTimestamp)
Inherited documentation
These docs were inherited from ISequencer. The member doesn't override them on this type.
Summary: Schedules a work item for execution at an absolute monotonic timestamp.
Parameters
| Name | Type | Description |
|---|---|---|
item | [IWorkItem](# | Work item to execute. |
dueTimestamp | long | Absolute monotonic timestamp at which to execute the item. |