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Observer.Synchronize(IObserver) method

Defined in

Type: Observer Namespace: System.Reactive Assembly: System.Reactive.dll

Applies to

net8.0, net8.0-windows10.0.19041, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.0

Overloads

  • 1. public static IObserver<T> Synchronize<T>(IObserver<T> observer)
  • 2. public static IObserver<T> Synchronize<T>(IObserver<T> observer, bool preventReentrancy)
  • 3. public static IObserver<T> Synchronize<T>(IObserver<T> observer, object gate)
  • 4. public static IObserver<T> Synchronize<T>(IObserver<T> observer, AsyncLock asyncLock)

1. Overload

public static IObserver<T> Synchronize<T>(IObserver<T> observer)

Type parameters

NameDescription
T--

Parameters

NameTypeDescription
observerIObserver--

Returns: IObserver

2. Overload

public static IObserver<T> Synchronize<T>(IObserver<T> observer, bool preventReentrancy)

Type parameters

NameDescription
T--

Parameters

NameTypeDescription
observerIObserver--
preventReentrancybool--

Returns: IObserver

3. Overload

public static IObserver<T> Synchronize<T>(IObserver<T> observer, object gate)

Type parameters

NameDescription
T--

Parameters

NameTypeDescription
observerIObserver--
gateobject--

Returns: IObserver

4. Overload

public static IObserver<T> Synchronize<T>(IObserver<T> observer, AsyncLock asyncLock)

Type parameters

NameDescription
T--

Parameters

NameTypeDescription
observerIObserver--
asyncLock[AsyncLock](#--

Returns: IObserver