Table of Contents

Interface IInteractionContext<TInput, TOutput>

Namespace
ReactiveUI
Assembly
ReactiveUI.dll

Contains contextual information for an interaction.

public interface IInteractionContext<out TInput, in TOutput>

Type Parameters

TInput

The type of the interaction's input.

TOutput

The type of the interaction's output.

Extension Methods
WhenAnyMixin.WhenAny<TSender, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(TSender?, Expression<Func<TSender, T1>>, Expression<Func<TSender, T2>>, Expression<Func<TSender, T3>>, Expression<Func<TSender, T4>>, Expression<Func<TSender, T5>>, Expression<Func<TSender, T6>>, Expression<Func<TSender, T7>>, Expression<Func<TSender, T8>>, Expression<Func<TSender, T9>>, Expression<Func<TSender, T10>>, Expression<Func<TSender, T11>>, Expression<Func<TSender, T12>>, Func<IObservedChange<TSender, T1>, IObservedChange<TSender, T2>, IObservedChange<TSender, T3>, IObservedChange<TSender, T4>, IObservedChange<TSender, T5>, IObservedChange<TSender, T6>, IObservedChange<TSender, T7>, IObservedChange<TSender, T8>, IObservedChange<TSender, T9>, IObservedChange<TSender, T10>, IObservedChange<TSender, T11>, IObservedChange<TSender, T12>, TRet>)
WhenAnyMixin.WhenAny<TSender, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(TSender?, Expression<Func<TSender, T1>>, Expression<Func<TSender, T2>>, Expression<Func<TSender, T3>>, Expression<Func<TSender, T4>>, Expression<Func<TSender, T5>>, Expression<Func<TSender, T6>>, Expression<Func<TSender, T7>>, Expression<Func<TSender, T8>>, Expression<Func<TSender, T9>>, Expression<Func<TSender, T10>>, Expression<Func<TSender, T11>>, Expression<Func<TSender, T12>>, Func<IObservedChange<TSender, T1>, IObservedChange<TSender, T2>, IObservedChange<TSender, T3>, IObservedChange<TSender, T4>, IObservedChange<TSender, T5>, IObservedChange<TSender, T6>, IObservedChange<TSender, T7>, IObservedChange<TSender, T8>, IObservedChange<TSender, T9>, IObservedChange<TSender, T10>, IObservedChange<TSender, T11>, IObservedChange<TSender, T12>, TRet>)
WhenAnyMixin.WhenAny<TSender, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(TSender?, Expression<Func<TSender, T1>>, Expression<Func<TSender, T2>>, Expression<Func<TSender, T3>>, Expression<Func<TSender, T4>>, Expression<Func<TSender, T5>>, Expression<Func<TSender, T6>>, Expression<Func<TSender, T7>>, Expression<Func<TSender, T8>>, Expression<Func<TSender, T9>>, Expression<Func<TSender, T10>>, Expression<Func<TSender, T11>>, Expression<Func<TSender, T12>>, Func<IObservedChange<TSender, T1>, IObservedChange<TSender, T2>, IObservedChange<TSender, T3>, IObservedChange<TSender, T4>, IObservedChange<TSender, T5>, IObservedChange<TSender, T6>, IObservedChange<TSender, T7>, IObservedChange<TSender, T8>, IObservedChange<TSender, T9>, IObservedChange<TSender, T10>, IObservedChange<TSender, T11>, IObservedChange<TSender, T12>, TRet>)
WhenAnyMixin.WhenAny<TSender, TRet, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(TSender?, Expression<Func<TSender, T1>>, Expression<Func<TSender, T2>>, Expression<Func<TSender, T3>>, Expression<Func<TSender, T4>>, Expression<Func<TSender, T5>>, Expression<Func<TSender, T6>>, Expression<Func<TSender, T7>>, Expression<Func<TSender, T8>>, Expression<Func<TSender, T9>>, Expression<Func<TSender, T10>>, Expression<Func<TSender, T11>>, Expression<Func<TSender, T12>>, Func<IObservedChange<TSender, T1>, IObservedChange<TSender, T2>, IObservedChange<TSender, T3>, IObservedChange<TSender, T4>, IObservedChange<TSender, T5>, IObservedChange<TSender, T6>, IObservedChange<TSender, T7>, IObservedChange<TSender, T8>, IObservedChange<TSender, T9>, IObservedChange<TSender, T10>, IObservedChange<TSender, T11>, IObservedChange<TSender, T12>, TRet>)

Remarks

Instances of this class are passed into interaction handlers. The Input property exposes the input to the interaction, whilst the SetOutput(TOutput) method allows a handler to provide the output.

Properties

Input

Gets the input for the interaction.

TInput Input { get; }

Property Value

TInput

IsHandled

Gets a value indicating whether the interaction is handled. That is, whether the output has been set.

bool IsHandled { get; }

Property Value

bool

Methods

SetOutput(TOutput)

Sets the output for the interaction.

void SetOutput(TOutput output)

Parameters

output TOutput

The output.