AssignmentSlot class¶
Attributes: [DebuggerDisplay("{DebuggerDisplay,nq}")]
Defined in
Namespace: ReactiveUI.Primitives.Disposables
Assembly: ReactiveUI.Disposables.dll
Full name: ReactiveUI.Primitives.Disposables.AssignmentSlot
Modifiers: public sealed
Summary¶
Primitives alias for a single-assignment disposable slot.
Applies to
net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481
Class hierarchy
classDiagram
class AssignmentSlot
class SingleDisposable
SingleDisposable <|-- AssignmentSlot
Inherits from: SingleDisposable
Constructors¶
| Name | Summary |
|---|---|
| .ctor | Initializes a new instance of the [AssignmentSlot](# class. |
Inherited members
ReactiveUI.Primitives.Disposables.SingleDisposable.#ctorReactiveUI.Primitives.Disposables.SingleDisposable.#ctor(System.Action)ReactiveUI.Primitives.Disposables.SingleDisposable.#ctor(System.IDisposable)ReactiveUI.Primitives.Disposables.SingleDisposable.#ctor(System.IDisposable,System.Action)ReactiveUI.Primitives.Disposables.SingleDisposable.Create(System.IDisposable)ReactiveUI.Primitives.Disposables.SingleDisposable.DisposeReactiveUI.Primitives.Disposables.SingleDisposable.Dispose(System.Boolean)ReactiveUI.Primitives.Disposables.SingleDisposable.IsDisposedSystem.Object.Equals(System.Object)System.Object.Equals(System.Object,System.Object)System.Object.GetHashCodeSystem.Object.GetTypeSystem.Object.MemberwiseCloneSystem.Object.ReferenceEquals(System.Object,System.Object)System.Object.ToString