Pocket class¶
Attributes: [DebuggerDisplay("{DebuggerDisplay,nq}")]
Defined in
Namespace: ReactiveUI.Primitives.Disposables
Assembly: ReactiveUI.Disposables.dll
Full name: ReactiveUI.Primitives.Disposables.Pocket
Modifiers: public sealed
Summary¶
Primitives alias for a group of disposables that are disposed together.
Applies to
net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481
Class hierarchy
classDiagram
class Pocket
class MultipleDisposable
MultipleDisposable <|-- Pocket
Inherits from: MultipleDisposable
Constructors¶
| Name | Summary |
|---|---|
| .ctor | Initializes a new instance of the [Pocket](# class. |
Inherited members
ReactiveUI.Primitives.Disposables.MultipleDisposable.#ctorReactiveUI.Primitives.Disposables.MultipleDisposable.#ctor(System.IDisposable,System.IDisposable)ReactiveUI.Primitives.Disposables.MultipleDisposable.#ctor(System.IDisposable,System.IDisposable,System.IDisposable)- [
ReactiveUI.Primitives.Disposables.MultipleDisposable.#ctor(System.IDisposable[])][M:ReactiveUI.Primitives.Disposables.MultipleDisposable.#ctor(System.IDisposable[])] - [
ReactiveUI.Primitives.Disposables.MultipleDisposable.Create(System.IDisposable[])][M:ReactiveUI.Primitives.Disposables.MultipleDisposable.Create(System.IDisposable[])] ReactiveUI.Primitives.Disposables.MultipleDisposable.Add(System.IDisposable)ReactiveUI.Primitives.Disposables.MultipleDisposable.Remove(System.IDisposable)ReactiveUI.Primitives.Disposables.MultipleDisposable.ClearReactiveUI.Primitives.Disposables.MultipleDisposable.Contains(System.IDisposable)- [
ReactiveUI.Primitives.Disposables.MultipleDisposable.CopyTo(System.IDisposable[],System.Int32)][M:ReactiveUI.Primitives.Disposables.MultipleDisposable.CopyTo(System.IDisposable[],System.Int32)] ReactiveUI.Primitives.Disposables.MultipleDisposable.GetEnumeratorReactiveUI.Primitives.Disposables.MultipleDisposable.DisposeReactiveUI.Primitives.Disposables.MultipleDisposable.Dispose(System.Boolean)ReactiveUI.Primitives.Disposables.MultipleDisposable.IsDisposedReactiveUI.Primitives.Disposables.MultipleDisposable.CountReactiveUI.Primitives.Disposables.MultipleDisposable.IsReadOnlySystem.Object.Equals(System.Object)System.Object.Equals(System.Object,System.Object)System.Object.GetHashCodeSystem.Object.GetTypeSystem.Object.MemberwiseCloneSystem.Object.ReferenceEquals(System.Object,System.Object)System.Object.ToString