Reflection.ReallyFindType(string?, bool) method¶
Defined in
Type: Reflection
Namespace: ReactiveUI.Reactive
Assembly: ReactiveUI.Reactive.dll
Applies to
net10.0, net10.0-maccatalyst26.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-macos26.0, net10.0-ios26.0, net10.0-android36.0, net9.0, net9.0-tvos18.0, net9.0-macos15.0, net9.0-maccatalyst18.0, net9.0-windows10.0.19041, net9.0-ios18.0, net9.0-desktop1.0, net8.0, net8.0-windows10.0.19041, net8.0-ios18.0, net8.0-maccatalyst18.0, net8.0-macos15.0, net8.0-tvos18.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.5, netstandard2.1, net481, net462, net471
Attributes: [RequiresUnreferencedCode("Resolves types by name and loads assemblies; types may be trimmed.")]
public static Type? ReallyFindType(string? type, bool throwOnFailure)
Summary: Gets a Type from the specified type name, using a cache to avoid repeated reflection.
Parameters
| Name | Type | Description |
|---|---|---|
type | string? | The name of the type. |
throwOnFailure | bool | If true, throw when the type cannot be found. |
Returns: Type? --
The resolved Type, or null if not found and throwOnFailure is false.
Remarks
Trimming note: resolving types by string name is inherently trimming-unfriendly unless additional metadata is preserved externally.
Exceptions
| Type | Condition |
|---|---|
| System.TypeLoadException | Thrown when the type cannot be found and throwOnFailure is true. |