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Signal.Return(T) method

Defined in

Type: Signal Namespace: ReactiveUI.Primitives.Reactive.Signals Assembly: ReactiveUI.Primitives.Reactive.dll

Applies to

net10.0, net10.0-android36.0, net10.0-ios26.0, net10.0-macos26.0, net10.0-tvos26.0, net10.0-maccatalyst26.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-desktop1.0, net9.0-browserwasm1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net481, net471, net462

Overloads

  • 1. public static IObservable<T> Return<T>(T value)
  • 2. public static IObservable<T> Return<T>(T value, IScheduler scheduler)

1. Overload

public static IObservable<T> Return<T>(T value)

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Summary: Returns an observable sequence that contains a single value.

Type parameters

NameDescription
TThe value type.

Parameters

NameTypeDescription
valueTThe value to emit.

Returns: IObservable -- An observable sequence that emits value and completes.

2. Overload

public static IObservable<T> Return<T>(T value, IScheduler scheduler)

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Summary: Returns an observable sequence that contains a single scheduled value.

Type parameters

NameDescription
TThe value type.

Parameters

NameTypeDescription
valueTThe value to emit.
scheduler[IScheduler](#The scheduler used to emit the value.

Returns: IObservable -- An observable sequence that emits value and completes.