Signal.Sequence(int, int) method¶
Defined in
Type: Signal
Namespace: ReactiveUI.Primitives.Reactive.Signals
Assembly: ReactiveUI.Primitives.Reactive.dll
Applies to
net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481
Overloads¶
- 1.
public static IObservable<int> Sequence(int start, int count) - 2.
public static IObservable<int> Sequence(int start, int count, IScheduler scheduler)
1. Overload¶
public static IObservable<int> Sequence(int start, int count)
Summary: Creates a finite integer signal from start for count values.
Parameters
| Name | Type | Description |
|---|---|---|
start | int | The first value to emit. |
count | int | The number of values to emit. |
Returns: IObservable
2. Overload¶
public static IObservable<int> Sequence(int start, int count, IScheduler scheduler)
Summary: Creates a finite integer signal from start for count values on scheduler.
Parameters
| Name | Type | Description |
|---|---|---|
start | int | The first value to emit. |
count | int | The number of values to emit. |
scheduler | [IScheduler](# | The scheduler. |
Returns: IObservable