Signal.Silent() method¶
Defined in
Type: Signal
Namespace: ReactiveUI.Primitives.Reactive.Signals
Assembly: ReactiveUI.Primitives.Reactive.dll
Applies to
net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481
Overloads¶
- 1.
public static IObservable<T> Silent<T>() - 2.
public static IObservable<T> Silent<T>(T witness)
1. Overload¶
public static IObservable<T> Silent<T>()
Summary: Non-Terminating Signals. It's no returns, never finish.
Type parameters
| Name | Description |
|---|---|
T | The type. |
Returns: IObservable
2. Overload¶
public static IObservable<T> Silent<T>(T witness)
Summary: Non-Terminating Signals. It's no returns, never finish. witness is for type inference.
Type parameters
| Name | Description |
|---|---|
T | The type. |
Parameters
| Name | Type | Description |
|---|---|---|
witness | T | The witness. |
Returns: IObservable